![]() This block will be invisible on preview or publish retaining only the button.īACK TO TOP FUNCTION WILL WORK ONLY AFTER PREVIEW OR PUBLISH. This is a global block and it only needs to be added and configured on one page and the settings will apply to all pages. IF BUTTON NOT VISIBLE, PLS MOVE SIDEBAR TO THE RESPECTIVE HEIGHT YOU HAVE SET FOR BUTTON TO APPEAR FOR CUSTOMIZATION. Back Up Data to Kaizen Cloud Service CopperTree Analytics Kaizen web service allows you to send data from a CopperCube to the Kaizen servers. 200px, 350px, 500px and 650px for the button to appear.Ĭhange plugins="Dentaurabacktotopa" to plugins="Dentaurabacktotopb" for 350 px in the first line of this block HTMLĬhange plugins="Dentaurabacktotopa" to plugins="Dentaurabacktotopc" for 500 px in the first line of this block HTMLĬhange plugins="Dentaurabacktotopa" to plugins="Dentaurabacktotopd" for 650 px in the first line of this block HTML The SQL Connector feature is supported by all CopperCube models except the CopperCube Kaizen Data Pump (KDP) model. However you have 4 height options to set via codeditor. As you scroll down the page, it displays after 200px of movement. ![]() The back to top button scroll delay before the button shows is set to 200px as the default. As a number of beta work has now made it into 4.4 it may be one of the next things on the list.Dentaura Back to top button with Color changeable arrowĬlick the block controls to customize the button. Josh is aware of this and planning some steps to address this. ![]() You're right it would be good to have some more accessible and abundant sample projects. A full price style game of course takes much, much longer. Basically it's usually possible to get together a basic concept in a few days with Leadwerks. However, at least for myself I usually struggle to find much time so anything I submit is usually composed of a few hours of patchy work here and there and a couple of days of more focused time. Usually there is at least an EXE version you can download. The competitions usually lasts a month. Try searching the forums for 'competitions' and you might get an idea of what people have done recently. If someone else reads this they may remember the name. I think there was a fairly full example of a previous leadwerks project converted to work on Leadwerks 3/4 but I'm sorry I can't remember what it was called to help you find it. Long ago, (pre-STEAM) Leadwerks came with cool demos. I looked on the workshop, in the store - no amazing cool knock your socks off demos. With CopperCube 6 recently being made available in a free form, we decided to do a complete tutorial series over on that should get users up and running creating complete 3D games using CopperCube in well under an hour. Unity has been a total pain in the tush, I don't like UE4's workflow, Coppercube just cannot be used for serious games, Game Guru is great but lots of things keep getting broken after updates and S2 crashes every 2 minutes but looks freakin AMAZING! Please tell me I can create games that look as good as any of S2's demos!!! ![]() More importantly, I want to wow my team and convince them that Leadwerks is the right engine for our projects. Where can I download these demos - for example, the nature / forest scenes. I bought the nature pack and the sci-fi corridors DLC and no demos showing those off (and I think I double purchased because I THINK these packs are the work of a 3D artist I have unlimited downloads for (Arteria 3D). I was hoping Leadwerks (through STEAM) came with these demos - but it didn't. When I was deciding to buy Leadwerks (again), there were all kinds of really amazing scenes in the gallery and videos.
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